UX/UI CASE STUDY

Building a More Grateful World

Date: 2022 - 2023 | By: Victoria

It all started with a vision of a community centered around gratitude practice.

The Scenario

A group that meets regularly on Clubhouse to share gratitude has gained popularity and a loyal following of thousands. They’ve recently created a Facebook page and begun to research how to register as a nonprofit.

They would love to expand their mission to transform the world through gratitude practice, but currently they lack cohesive online presence.

After getting involved with the group on Clubhouse and noticing positive changes in my life, I propose the creation of a platform that will help the group expand in its mission and reach more people. With the group’s go-ahead, I recruit a team of designers and a developer to collaborate on the project.

Conducting market analysis

As a team, we started by conducting a detailed market analysis, using the SWOT method.

SWOT analysis

Insights:

We noticed many gratitude apps on the market:

  • lack community

  • do not offer the ability to share gratitude out verbally

  • require that users pay upfront to access any features

Understanding the Users

We conducted user research to better understand perspectives and habits related to gratitude practice, studying both seasoned gratitude practitioners and those new to the practice.

37

User Interviews

2

User Surveys

51

Survey Respondents

2

Diary Studies

Developing Information Architecture & User Flows

Next we created a sitemap to better understand how our product should be laid out. We also generated user stories and flows, referring to the personas we’d created for guidance.

Creating Low- and Mid-Fidelity Wireframes for the MVP

For the MVP, we opted to begin with a web app, reducing friction for users as it would be connected to the website and not require an app download, with plans to design a mobile app in the future after launch. We decided to start with a laptop view since users expressed a desire to type their gratitude on a larger screen.

Creating a Brand

We wanted to capture the transformative effect gratitude has, combining it with the international mission of the organization. So we settled on two symbols: a butterfly and a globe.

Conducting Usability Testing

We tested our mid-fidelity product to gather feedback from users, then documented and prioritized issues and suggested changes for improvement.

While there were no catastrophic errors, one issue we identified was that many users were a bit unclear about what to do when they first logged in. We rated this a 2 using the Jakob Nielson severity rating scale, and addressed the issue by adding a tour to orient users to the app.

2

Rounds

13

Participants

Final Mockups

Results

  • With effective branding, the group felt more confident moving forward with forming a nonprofit organization.

  • The group greatly expanded its online presence with effective branding and a revamped website.

  • The group is currently considering plans to pursue the development of a platform as has been proposed.

  • I recommend conducting additional research to assess current and prospective members’ receptivity to transitioning from Clubhouse and Facebook to a proprietary app.

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